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I am a Flash Lite enthusiast and will try to share the knowledge.

Flash Lite development

biskero | 04 October, 2006 04:03

After the introduction to Flash Lite technology, I would like to talk about Flash Lite development.

To start develope content for Flash Lite enabled phones you need the following tools:
Flash Lite player for Symbian S60 platform (Tip: if you get the Flash Lite 2.0 player, it will be able to run Flash Lite 1.1 content too)
Flash Lite player for other platforms:
On my blog, I maintain a list of tutorial/articles and resources (CDK and other tools).

Once you installed the IDE and the updates, you can begin to look at the CDK and the example that many of the articles and tutorials above provide. The IDE includes a mobile phone emulator which emulates the Flash Lite content in the phone. So you can debug your Flash Lite content. For more information on the differences between Flash Lite 1.1 and 2.0 visit the Adobe site. In short, Flash Lite 1.1 is based on Flash 4 (and some 5) and ActionScript 1 while Flash Lite 2.0 is based on Flash 7 and ActionScript 2 (not all). These are big differences but you will notice soon that Flash Lite 1.1 content development might be a bit more challanging (due to lack of functionalities) but some really great content is been developed.

If you just want to play with Flash Lite content visit the Flash Lite Exchange which contains about 160 Flash Lite applications and games, all free!!! Well you can also download my Kero Mobile Flash Lite 1.1 application (for Nokia 3rd editon coming soon!!)

Now you need a mobile phone. There are already Flash Lite 1.1 enabled phones in the market, for example all the N-Series are Flash Lite 1.1 enabled (except N70 and N90, well in few markets they are!!), which means that you can run Flash Lite 1.1 content in standalone mode and in the WAP browser. Also the Series 40 3rd edtion feature pack 1 are Flash Lite 1.1 enable and you can run Flash Lite 1.1 content in Standalone, Wallpaper, Screensaver and Sub-LCD mode.

If you want to experiment with Flash Lite 2.0 content, you need to purchase the Flash Lite 2.0 player from Adobe for the target devices. Currently those are mainly Nokia Series 60 2nd edition. Nokia has already announce few models which will be Flash Lite 2 enabled, and one of those phones is the Nokia N95 (this is an interesting device since it will have the new S60 Browser which will be Flash Lite 2 capable)

So, now you can start developing with Flash Lite content, and if you have any questions please let me know of post on the various Flahs Lite forums at Adobe site and at the Flash Lite Yahoo User Group.

Alessandro
 
 
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