Mostly Flash Lite and PyS60 :)
chall3ng3r | 01 April, 2008 01:11
Today, I'm very excited to release my latest free source project. Oxygen Toolkit for Flash Lite developers. It is a set of ready-to-use components for helping optimizing Flash animations, runtime memory.
The toolkit also contains Signal Meter and Battery Meter components for use in regular applications. Using these component requires zero-coding. Yes, just drag the component to Stage, and you're good to go.
I have posted detailed information about using the components and customizing them at FN.Wiki.
I have managed to post it before 1st April, so I hope the entry will be included in Contributor of the month and 2008 Code Example Challenge :D
Any comments or feedback is welcome.
// chall3ng3r //
chall3ng3r | 04 March, 2008 22:11
Hi guys,
This is a great news, as we will get another technology on Nokia devices to play with.
I have posted my initial thoughts on my regular blog.
What you guys'n girls think about this?
// chall3ng3r //
chall3ng3r | 19 February, 2008 01:57
Hey all,
This is my first post regarding the Flash Lite tips'n tricks I am planning to share on this blog. So, lets get started.
As Flash Lite 1.1 supports pre-AS1 Flash 4 scripting syntax, the developer have to use tellTarget statement to access objects from deferent object.
For example if there are two objects on the stage, menu_mc and controller_mc. To perform a quick gotoAndPlay action from controller_mc to menu_mc, you might be using the following code:
tellTarget("../menu_mc")
{
// play SlideUp frame
gotoAndPlay("slideUp");
}
While this works pretty well, but you can also do this via just a single gotoAndPlay call. gotoAndPlay and gotoAndStop also accepts paths, so you can simply pass the object path along with frame label or number to goto command. Like the same operation we did with tellTarget above can also be done as follows:
// play SlideUp frame
gotoAndPlay("../menu_mc:slideUp");
You can use relative paths as well as absolute paths with this approach.
This trick is quite useful when you have to do a quick goto action, but if you need to perform multiple actions, then you're good to go with tellTarget.
Update: BTW, you can use the same trick with latest versions of Flash / Flash Lite.
Update: Scott has posted a nice example use of this tip on his blog, check it out.
Stay tuned for more!
// chall3ng3r //
chall3ng3r | 23 January, 2008 02:07
Hello everyone,
I just discovered that I also have a Nokia Champion blog. This is my first post here, so let me introduce myself and what type of contents I will be posting here.
I am Faisal Iqbal a.k.a chall3ng3r, working as Lead Application Developer at Orison Technologies (www.orison.biz). I have experties in developing applications in Adobe's Flash & Flash Lite, MS WinForms & ASP.Net, S60 C++ and PyS60.
I also happen to be developer of the popular Flash Lite developer's tool called SWF2Go Professional (www.orison.biz/products/swf2go), which have been recognized by industry experts as standard tool to make professional Symbian SIS installers for Flash Lite based games and applications. There are now many Symbian Signed, and Self Signed games and applications published which are made with SWF2Go.
I'm a technology reseacher, I like new mobile and web technologies, and doing research & development to explore new possibilities and to blend them with eachother is my favorite hobby.
As I also have my regular blog at www.orison.biz/blogs/chall3ng3r/, where I mostly dicuss anything I like to post about. But here, Forum Nokia have provided me a new blog, and I'd like to use it to share my findings and experience in mobile technologies including Flash Lite, PyS60, S60 C++ and even MS .Net CF.
// chall3ng3r //
I'm a mobile developer, and I work as Lead App. Developer at Orison Technologies.
Visit my regular blog at
www.orison.biz/blogs/chall3ng3r