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This weblog is about web technologies and news. Welcome to exchange your thoughts about the web. I am hoping to invite some guest and partner writers for this site. Therefore you may see multiple writers blogging here.

 

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Mobile Killer Applicaiton Found Already, you just don't know it! -- Application Download Store!

wmseto | 11 August, 2008 22:11

Updated 13.08.08

I have changed this Blog title to"Mobile Killer Applicaiton Found..."Smile All phones should have one and they will, and it should be the application that runs the most! Agree? What is better then an application is created for one purpose, and one purpose only...? What is that? To make money!!! It tells you straight in the face, give me your cash...! Laughing

Recently, there are a lot of chattering on the web about application download, or buying application online. Analysts are starting to track numbers and write articles about it. I suppose the market is now interesting enough for the talks. Tongue out

I don't remember when the Nokia Download! app have been introduced, but it has been a long time... May be a couple of years by now I think. We now have the Nokia Download Client & Nokia Download! for PC in BETA lab . And if you take a look at Nokia N-Gage & Nokia Music, these are also mobile "stores"

Even before that, buying applications/games from your phones has not been something new. Most operators have a WAP or WEB site with their own "approved" applications. Interestingly, just recently I have read this blog post, "So, you want to deploy a J2ME app in the US?", by Ofir Leitner. It is a very good summary of the situation.

Here is another news about T-Mobile's Big Idea: An iPhone-Like App Store For Every Phone .

So, perhaps inspired by the early success of Apple's iPhone App Store, it's reportedly making a smart decision: Opening up its phones to more mobile software, and making it easier to download apps.

I think the article is refering to T-Mobile US, but it doesn't make it clear. I am sure all other operators are thinking hard on how to improve their own stores and keep their customers also.

And today, we have iPhone software sales article from WJS.

Super Monkeyball game 300,000 copies @ $9.99 ~= 3 million dollars business in 20 days.


http://online.wsj.com/article/SB121842341491928977.html


Summary of other numbers from techcrunch.

http://www.techcrunch.com/2008/08/11/iphone-apps-one-month-and-60-million-downloads-later-but-not-one-of-them-is-a-killer-app/

Update 13.08.08

Another company has talked about it sales figures:

WhereTo TipCalculator
URL AppStore AppStore
Price $2.99 $0.99
Number Sold 24,094 3,168
Gross Sales $72,041.06 $3,136.32
Net Sales (after AppStore cut) $50,597.40 $2,217.60
Total Gross   $75,177.38
Total Net   $52,81

http://www.techcrunch.com/2008/08/13/appstore-developer-taptaptap-publishes-sales-figures/

Store experience will be a good battle coming. Application stores will need to be fun to use just like any other applications. They also needs to help consumers to discovery/search new, popular, high-rating, applications, Track purchased and updated applications. 

One thing for sure, the game has started all over again, and this time expectation is high. Old wireless business folks will have to throw away old ideas and restrictions to complete with the new comers. Overall, for the consumers, this is a good thing.

Cheers!

 
 

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