lpvalente | 19 November, 2007 11:22
Hello!
I took a simple Space Invaders clone I wrote, and changed it to use the N95 accelerometer. Here it is:
http://mosh.nokia.com/collection/3746EC195CEE725DE040050AEE041508
Also, this game uses OpenGL ES for graphics (although it is not 3D), and the vibration API. The vibration feature should be enabled in the user profile, so it can work.
The controls are:
shoot: big d-pad button
move ship: move phone: 
The game can be played in either portrait or landscape mode (although it does not support changing it dynamically yet). Anyway, I'll refine the movement with the accelerometer near in the future 
It's a first try, so your feedback is welcome.
Have fun!
edit (December 1st): new version (v0.4) is out at MOSH.
edit (December 1st): new video (v0.4)
Entertainment, Games, Symbian C++ |
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Comments (23) |
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lpvalente | 19/11/2007, 14:06
Is vibration enabled in your profile ?
lpvalente | 19/11/2007, 14:30
I uploaded a new version there. It won't complain if the vibration feature is not enabled.
The vibration starts every time the aliens "touch" the walls, hehe
cyke64 | 19/11/2007, 15:51
Okay !
My phone was is silent mode :D
Now it works !
Thanks !
If you are programming in Python you can use my aXYZ module (wrapper around Acceleratometer Plugin) for using N95 sensor.
Cyke64
saxen | 19/11/2007, 17:12
wow...well done!!! i hope we will see more games and apps using this great feature... ;)
CornCake | 21/11/2007, 01:10
Nice retro game with a slight upgraded, good job Ipvalente..
Comment from me, overall, this game is simple but hard to win.. The bullet (not from the enemy) was so slow.. I mean, the gap between bullets shot was slow, but not from the enemy. Some more, every time you're dead, you'll start it all over again, it was so frustrating.. The vibes is not suitable when the enemy gets nearer, it should be replace when the bullet hits you.. For me, vibes quite annoying.. Anyway, congratulations to you for being the first person inventing an accelerometer game.. Hope to see your new project, Pac Man maybe.. Thanks..
Luis | 21/11/2007, 10:05
Hello CornCake,
Which version did you test ?
In v0.3, I made the player bullet faster, although I have not received any feedbacks yet if it's nice or not.
Thanks!
Rafael | 21/11/2007, 13:05
Cara, os modelos com menos GB tb possuem o acelerômetro? Li de um vendedor no ML que o de 8GB tem recursos extras. Quanto vc pagou no seu?
Luis | 21/11/2007, 13:11
O modelo usado para desenvolver o jogo é o N95 comum, e não o de 8GB.
CornCake | 21/11/2007, 23:11
Luis,
Mine is Ver. 02..
Sorry, I didn't noticed that you have upgraded it to version .03. Will try it and give you feedbacks soon.. Thanks..
mobilehotdog | 22/11/2007, 09:24
http://discussion.forum.nokia.com/forum/showthread.php?t=120409
Geld Lenen | 24/02/2008, 06:29
Okay it took some time but got it working. I had the first version downloaded several months ago, this version works better.
You Nokia guys should launch more stuff like this! I could spend days with downloading, testing and loving it...
fishermann | 22/03/2008, 16:09
Don't now, i'm match liked new version.
fishermann | 22/03/2008, 16:12
Don't now, i'm match like new version.
free hentai | 27/08/2008, 13:58
thanks that's a nice game!
volkz | 26/05/2009, 17:09
well done! i hope we will see more games and apps using this great feature )
BUG !
cyke64 | 19/11/2007, 14:03
Game2D: System error(-21) is displayed each time(!) when aliens are reaching end of screen :(
So I have not enough time to move my ship ...
Could you fix this bug ?
Thanks Cyke64