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SBGames 2009 at PUC-Rio (Brazil)

lpvalente | 18 June, 2009 10:45

Call for Papers:  SBGames 2009 - Computing Track

VIII Brazilian Symposium on Games and Digital Entertainment

http://www.puc-rio.br/sbgames09


About the Symposium

SBGamesis the main event on game research and development in Latin America.Promoted by the Brazilian Computer Society (SBC) with the support ofthe Brazilian Electronic Game Development Companies Association(ABRAGAMES), the symposium brings together students, professors,artists, designers and professionals from several universities,research centers and the game industry.

This is the eighthedition of SBGames and the symposium is composed by 4 main tracks:Computing, Art & Design (A&D), Culture and Industry. TheComputing, A&D and Culture tracks present full papers, posters andtutorials whereas the Industry track offers panels and seminars.Besides that, the event features the Independent Game Festival, ArtExhibitions and invited keynote presentations. Aiming at increasing theinternational insertion of SBGames, the Computing Track full papersshould be written in English and will be evaluated by an internationalprogram committee.

In 2009, the symposium will be held in thebeautiful city of Rio de Janeiro, from October 8th to 10th, co-locatedwith SIBGRAPI 2009. The event will be organized by the PontificalCatholic University of Rio de Janeiro (PUC-Rio). This year, the themeof the conference is “Thinking about Convergence”, reflecting theimportance of bringing together all the areas that contribute in theprocess of game research and development.

Papers for the Computing Track

Youare invited to submit your work to the Computing Track of SBGames 2009.The computing track will feature both full papers and technical posters(short papers):

  • Full Papers must report mature work in the area of games and digital entertainment (a list of topics of interested is shown below). They should be written in ENGLISH and do not exceed 10 pages.
  • Technical Posters (Short papers) are suitable for short reports on game research and development and works which are not mature enough for a complete publication. They may be written in Portuguese or English and are limited to 4 pages.

All contributions must beoriginal, unpublished work. Any work that has previously been publishedor is been simultaneously submitted in similar form to any otherconference or journal will be rejected. Accepted papers will bepublished in the Conference Proceedings, and at least one author mustbe registered, attend and present the work at the symposium.

Submissions will be made electronically through the JEMS System.
https://submissoes.sbc.org.br/home.cgi?c=973

Paperswill be subjected to a double blind review system, thus authors mustavoid including information that allow their identification (names,affiliations, explicit self-references, project names, etc). Detailedinstructions including paper formatting are available at the conferenceweb site. (http://www.puc-rio.br/sbgames09)

Theauthors of the best papers will be invited by the editors of the ACMCIE to submit an extended version of their papers to be published inthe ACM Computers in Entertainment (To be confirmed).

Topics of interest include, but are not restricted to:
  • Accessibility
  • Affective computing
  • Architectures, engines, and design patterns
  • Artificial Intelligence
  • Augmented Reality
  • Camera techniques
  • Computer Animation
  • Computer Graphics
  • Console programming
  • Convergence of areas in game development
  • Crowd Simulation
  • Dedicated hardware
  • Development process and tools
  • Emotional agents
  • Facial expressions
  • Game audio techniques
  • Games in Education
  • Human-computer interfaces
  • Interactive and 3D sound
  • Interactive digital TV
  • Massive Multiplayer Games
  • Mobile computing
  • Models and Infrastructure for networked games
  • Parallel Processing CPU-GPU
  • Pervasive and crossmedia games
  • Physical modeling
  • Procedural modeling
  • Programming languages and techniques
  • Realistic physics
  • Sensors and interface hardware
  • Serious games systems
  • Storytelling
  • Virtual reality

(Topicsaddressing game design (including specific-style games, graphics andsound), as well as digital art, should be submitted to Arts &Design track. Papers related to Cultural and Social aspects of digitalgames should be submitted to the Culture track).

 

Important Dates

Submission Deadline: June 30, 2009
Notification of Acceptance: August 10, 2009
Camera-ready: August 31, 2009
Symposium: October 8-10, 2009 


Organization

Conference Chairs

  • Bruno Feijó  (PUC – Rio) –  bfeijo <at> inf.puc-rio.br
  • Maria das Graças Chagas (PUC – Rio) –  chagas <at> puc-rio.br

Computing Track Program Committee Chairs

  • Chair: Luiz Chaimowicz (UFMG) –  chaimo <at> dcc.ufmg.br
  • Co-chair: Fernando Trinta (UNIFOR) – trinta <at> unifor.br
  • Local chair: Hugo Fuks (PUC - Rio) - hugo <at> inf.puc-rio.br

Technical Program Committee:

Adelailson Peixoto        Universidade Federal de Alagoas
Alexandre Sztajnberg      Universidade do Estado do Rio de Janeiro
André Campos              University of Utrecht
Bruno Feijó               PUC-Rio
Cesar Pozzer              Universidade Federal de Santa Maria
Christian Hofsetz         UNISINOS
Clauirton Siebra          Universidade Federal de Pernambuco
Danielle Rousy            CIn-UFPE
Edmond Prakash            Manchester Metropolitan University
Esteban Clua              Universidade Federal Fluminense
Fábio Cecin               UFRGS
Fernando Osório           USP - Universidade de São Paulo
Fernando Trinta           Universidade Federal de Pernambuco
Flávio Soares da Silva    Universidade de São Paulo
Geber Ramalho             Universidade Federal de Pernambuco
Hugo Fuks                 PUC-Rio
Hugo Pinto                Artificial Intelligence Engineers
Ido Iurgel                Universidade do Minho
Jacques Brancher          URI - Campus de Erechim
Jim TerKeurst             University of Teesside
João Comba                UFRGS
John Nordlinger           Microsoft Research
Jorge Barbosa             Unisinos
José Saito                Universidade Federal de São Carlos
Judith Kelner             UFPE
Lauro Kozovits            UERJ
Licínio Roque             Universidade de Coimbra
Luiz Chaimowicz           Universidade Federal de Minas Gerais
Luiz Gonzaga Jr.          UNISINOS
Manuel M. Oliveira Neto   UFRGS
Marcelo Walter            UFPE
Márcio Leal Dahia         UFPE
Maria Andréia Rodrigues   Universidade de Fortaleza
Martin Hanneghan          Liverpool John Moores University
Michael Youngblood        The University of North Carolina at Charlotte
Paulo Pagliosa            Universidade Federal de Mato Grosso do Sul
Paulo Rodacki Gomes       FURB - Universidade Regional de Blumenau
Renato Ferreira           UFMG
Romero Tori               Centro Universitário Senac / USP
Sérgio Scheer             Universidade Federal do Paraná
Sílvio Cazella            Unisinos
Soraia Musse              PUC-RS
Vincent Corruble          Université Paris VI
Waldemar Celes            Tecgraf / PUC-Rio
Wallace Santos Lages      Ilusis Interactive Graphics
Zenilton Patrocínio Jr    PUC-Minas

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