Mobile and embedded software developer. Loves technology and loves to help people.
Sorcery-ltd | 04 September, 2008 13:36
Ever wanted to add modules to the core PyS60 distribution rather than having to find them from all over the place?
Ever wanted to build a single executable for your Python application that didn't need the interpreter installed separately or as an embedded SIS file AND have no clashes with other interpreter versions or problems with uninstallation and dependencies?
Ever wanted to try out a new build system for Symbian OS, where the build scripts are written in Python (SCons for Symbian anyone)?
If you had these things what would you do with them? You could:
Thankfully the fantastic folks at Red Innovation have brought us Python for Series 60 Community Edition that provides all of this. I can take no credit here, I've only tested that the build system works. At the moment it's still really only for enthusiasts and early adopters as the installation and setup is a bit complex to start working on it, but there are plans to simplify things in the future.
The project is hosted at Launchpad so that's the place to go with your questions and bug reports.
Personally, I'd love to see what people could do if we add Pygame support, since the main dependency, SDL, is already ported to S60. Unfortunately I have no idea when I'll have time to work on this. If anyone else wants to get started I'll be happy to support/mentor them if they need it though - just comment this blog or drop me an email via the discussion boards. I've already added a "blueprint" for this to Launchpad, but there's no detail yet.
Perhaps one day Nokia will be able to take patches and extensions from the community release back to the official release...
Anyway, enjoy this great new resource.
Mark
Games, Python, S60, Symbian C++ |
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