My principal interest in mobile applications is to push the boundaries of innovation to create uniquely mobile experiences. I hope my blogs excite and challenge developers to think 'outside the box'.
coultonp | 30 March, 2007 14:40
We have finally got round to arranging large scale experimental evaluation of our research project the serendipitous proximity shoot-em-up game Mobslinger.

We have therefore just put a beta version of the game on our site for testing by any one with a Bluetooth enabled phone who has a bit of time to waste with a few friends and fancy them selves as an urban outlaw. Currently it’s a J2ME version with only Bloodbath mode implemented but the S60 version will follow soon. We are going to put a league table (to enter your kill rate) on the site in the next few days together with the all important feedback form .
Although the first beta has limited game depth we would still welcome any comments from would be outlaws particularly on the following research questions:
whether its fun,
the social/work scenarios in which the played the game,
whether they played with friends or encountered strangers,
how it could be improved,
Other comments relating to probable porting issues; bugs, etc are also useful.
And to those of you who do download the game DRAW!
My principal interest in mobile applications is to push the boundaries of innovation to create uniquely mobile experiences. I hope my blogs excite and challenge developers to think 'outside the box'.