My principal interest in mobile applications is to push the boundaries of innovation to create uniquely mobile experiences. I hope my blogs excite and challenge developers to think 'outside the box'.
coultonp | 21 January, 2008 15:01
In a previous blog I talked about the presentation Will and I are going to do at this year’s Game Developers Conference (GDC08) around the paradigms of Web 2.0 as applied to mobile games using widgets. In that Blog I talked about a new game which built upon our previous experience of the WidSets game Bombus. We believe the features of WidSets enable game designers to explore such concepts as perpetual beta and collective intelligence without having to create a large supporting infrastructure and in our follow up study we wanted to explore this further and include ideas of user generated content.
The new game is called BOOM!, a scrolling platform arcade style game:
The interesting part of game is that it’s designed to allow users to upload new maps, tilesets and game attributes to change the game. The idea being that we could create a level editor on the game site so user could create their own content which the community could rank and rate.
Download BOOM! to your WidSets Dashboard:
It will be nice to see if we can also address some of these ideas through WRT but for the moment we will have to wait to see how.
My principal interest in mobile applications is to push the boundaries of innovation to create uniquely mobile experiences. I hope my blogs excite and challenge developers to think 'outside the box'.
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