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My principal interest in mobile applications is to push the boundaries of innovation to create uniquely mobile experiences. I hope my blogs excite and challenge developers to think 'outside the box'.

N-Gage and Mobile GDC

coultonp | 22 February, 2008 12:59

This week I have been at my favourite event of the year the Game Developers Conference and I must say after a fairly subdued event in the previous year for mobile games this year has been much more up beat. Whilst I felt a lot of people were indicating a need for change last year, this year people have really bought into the idea and I think to their credit Nokia have embraced this most of all. There was a great keynote from Anssi Vanjoki encouraging the greater use of context and the demo of new N-Gage platform at the Expo. For me what is particularly exciting about the new N-Gage platform was not the games they had to show (although i think Yamake is a cool idea) but inclusion of all the social and presence features which will allow us to create uniquely mobile games experiences which I have long be advocating and will help us create a games industry for mobile the exists out from the shadow of the consoles. I feel this could be a good great year for mobile games and I for one am very excited by the prospect.

In terms of other happenings the new Wii fit is great and there was a cool demo of creating your own game assets by drawing on paper by Sony. Oh yes and our Widget talk seemed to go down very well despite having the graveyard shift slot.

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