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Category: Games

3D Anaglyph Mobile Gaming

Having spent my summer monster hunting I have been neglecting my blogging duties so here is an interesting little project based on an idea that’s been festering in the back of my mind for a while. Not content with inflicting 3D glasses on you for anaglyph photography I thought...

Game Over!

It’s a sad day for me as the Widsets platform is officially closed which means that the many innovative widgets we produced will suffer the same sad demise. In particular the loss of Bombus and Boom! which finish with 1.5 million users.    I would like to say both...

"I never saw so many well-dressed, well-fed, business-looking Bohemians in my life."

Having warmed myself up with a small game rant (sorry Andreas ) I am off to a hopefully sunny San Francisco (hence the quote from Oscar Wilde) for the great gathering of the game nerds at GDC. I am speaking at Mobile GDC on How do we socialise mobile games? and instead of often technology...

Mobile Exergaming

As Arto has recently done some interesting blogs relating to bio-signal and pain monitoring and Nokia launching a phone Heart rate Monitor combo I thought its useful to discuss the extension of the work   Carlos and I have done using an Heart Rate Monitor   to...

GameJam@Infolab21 (mobile game design event)

Tomorrow I’m running the first (and hopefully not the last) 24 hr GameJam event for the students here at Infolab21 at Lancaster University . I have managed to persuade a very interesting array of speakers to kick the GameJam off and although the competition itself is only open...

Widget game passes half a million users mark!

I Just   wanted to share the fact that our (me and Will) original widget game Bombus has passed the ½ million users mark and our second game Boom has over   300,000. Both of these games have formed part of our research in exploring Web 2.0 ideas within games to...

Retro Mobile Gaming

I came across my old Atari Lynx at home and having been at the Nokia Games Summit I was inspired to bring it in to work to see if I could get it going. The original power supply was knackered but I managed to cobble something together to get it to work. The photo below shows how 1989...

As seen on TV and stress relief

Last night the BBC aired a program (can be seen here  if your really interested ) hosted by Physicist Brian Cox which featured some of my work (nice N95' shots) and some from my colleagues in Infolab21 and apart from elevating me to the exalted tile of ‘ Boffin ’ its...

Motion Control for 3-D Mobile Virtual/Augmented Reality Worlds

As many of you will realise I have been a long term advocate of accelerometers on phones and have a number of students having worked in this area. Today I wanted to present the novel S60 API developed by my PhD student Fadi Chehimi to provide 3-D motion control for navigating with 3-D...

New mobile games book

I thought I would announce the new book I contributed to with my colleague Fadi Chehimi called ‘Games on the Symbian OS’ by my fellow champion Jo Stichbury . The book itself "shows the potential for creating mobile games for Symbian Smartphone’s such as S60...

First Mobile Game 2.0

In a previous blog I talked about the presentation Will and I are going to do at this year’s Game Developers Conference ( GDC08 ) around the paradigms of Web 2.0 as applied to mobile games using widgets. In that Blog I talked about a new game which built upon our previous experience of the...

A Zero Button Game

I have been meaning to write this blog since the Champion day in Singapore (yes I know I am slack) as it sprang from a conversation I was having with Kevin Sharp over dinner. Basically, we were talking about mobile interfaces and in particular the desirability of the one button game but...

could you be an urban outlaw?

We have finally got round to arranging large scale experimental evaluation of our research project the serendipitous proximity shoot-em-up  game Mobslinger . We have therefore just put a beta version of the game on our site for testing by...

Mobile laser tag using S60 camera phones

Here is a research project I have been doing with my PhD student Fadi Chehimi which attempts to take another look at using the camera on phones in games and particular harnessing some of the power of S60 (something, with a few notable exceptions, I feel hasn’t been fully explored in...

When hand waving becomes a dangerous sport!

I have been following the growing number of wii related accidents on the aptly named, wii have a problem , which ranges from black eyes and cut hands, from inadvertently hitting light fittings or friends, to broken monitors if the straps on the controller break.   This...
 
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