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Category: Location Based Game

Come play at Hide and Seek

Two of the games I helped design, Free London’s Monsters   and Mash Reality, are going to run at the Hide and Seek Weekender from 31 st of July around the  Southbank Centre in the heart of London. Hide and Seek  is one and a half days of free social and pervasive...

Big Game Huntr

We had good news from the Flash Developer Challenge yesterday as our new location based game Big Game Huntr took the innovation prize out of 150 entries worldwide. I am particularly pleased to get the innovation prize as I believe the game represents a new generation of mobile gaming...

Catching the first Mobile Monsters

I have been working on the Mobile Magic Monstervision Machine to improve the functionality and introduce better game play and the following images are screenshots captured during the first full scale trial. I added the holding trap (in a homage to Ghostbusters) to indicate your progress...

A mobile 'Magic Monstervision Machine'

I have been working on an interesting take on a location based game recently which incorporates user generated content in the form of sketches of monsters. It’s in collaboration with my friend and artist Andrew Wilson who ran a workshop at Institute of Contemporary Arts in London...
 
 

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