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Rippe | 02 January, 2009 15:05
I was told that it is fashionable to use the abbreviation UX in stead of UE. Fashionable or not, I'm now referring to User Experience and using the abbreviation UE.
What does that mean to you?
For me personally, as an end user, it means that I do not need to read a manual or help to use an application on my mobile. So "intuitive to use" comes to mind. Also "for my device" is an other phrase to use. It might be interesting to use an application intended for a touch screen device on a device without a touch screen. Or vice versa.
I've herd the term WOW also related to user experience. "WOW this looks cool!" I seldom get that. Maybe its my basic engineering character to get more exited on features than the looks. Well, the Nokia E71 did get me all exited and provided me with a WOW to the power of 10...
User Experience for me is also "working as expected". I don't want the application or my device (the E71) to crash or freeze. I want to use the features which the application is supposed to have, no more no less.
The last thing is naturally the usage security. No malicious features, my data is safe. That is partially related to the number of features.
Are you with me? Do you as application developers see something differently?
Testing, User Experience |
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coultonp | 05/01/2009, 15:50
For good user experience the application should become invisible and the user merely performs the task. Personally I feel mobile is only justwaking up to these ideas. I recommend people read Don Normans "Design of Future Things" and "Design of Everday Things" which arent specifically about mobile but are allabout designing for the user
Re: UE?
ptrmn | 03/01/2009, 14:34
Besides obvious hygiene aspects, like programs working as advertised and being stable, to me the most important aspect of user experience is that the UI doesn't get in the way when I'm trying to do things. Too many button presses, too many sub menus, too much of what you might consider as ease of use if you follow the Microsoft school, it just ruins the user experience for me.
As for the WOW, to achieve that you have to take a step beyond regular UI toolkits and do something different. I still find myself longing back to the 80's, when an app could have its complete own look. One of my favorites is X-Copy: http://www.vht-dk.dk/vhtdk/amiga/desc/gif/xcopy65.gif