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<title>Mark Wilcox&#039;s Forum Nokia Blog</title> 
<subtitle type="html">&lt;p&gt;Random musings on mobile software development...&lt;/p&gt;
</subtitle>
 
<updated>2008-12-16T17:03:33+02:00</updated> 
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<rights>Copyright (c) Sorcery-ltd</rights>
<generator uri="http://www.lifetype.net/" version="1.2">LifeType at Forum Nokia</generator> 
 
<entry> 
<title>Multi-language Programming, Python, Flash Lite, C++, Java, Widgets</title>
<link rel="alternate" type="text/html" href="http://blogs.forum.nokia.com/blog/mark-wilcoxs-forum-nokia-blog/2008/12/16/multi-language-programming-python-flash-lite-c-java-widgets" /> 
<id>tag:blogs.forum.nokia.com,2008-12-16:1897</id>
 
<updated>2008-12-16T17:03:33+02:00</updated> 
<published>2008-12-16T17:03:33+02:00</published> 
<summary type="html"> 
I&#039;ve been working with some other Forum Nokia Champions and expert developers in the last few months to create some resources for Multi-language programming (mixing your favourite ...</summary> 
<author> 
 
<name>Sorcery-ltd</name> 
<uri>http://blogs.forum.nokia.com/blog/mark-wilcoxs-forum-nokia-blog</uri> 
</author> 
<dc:subject>
General 
Flash 
Games 
Java 
Python 
Symbian C++ 
Web Run-Time (WRT) 
Widget 
</dc:subject> 
<content type="text/html" xml:lang="en" xml:base="http://blogs.forum.nokia.com/blog/mark-wilcoxs-forum-nokia-blog"> 
&lt;p&gt;
I&#039;ve been working with some other Forum Nokia Champions and expert developers in the last few months to create some resources for Multi-language programming (mixing your favourite runtimes).&amp;nbsp; The result is a &lt;a href=&quot;http://developer.symbian.com/main/documentation/runtime_environments/multi/&quot; target=&quot;_blank&quot;&gt;series of papers for the Symbian Developer Network&lt;/a&gt;.
&lt;/p&gt;
&lt;p&gt;
In them you can find out about:
&lt;/p&gt;
&lt;p&gt;
1) The architecture for applications mixing languages
&lt;/p&gt;
&lt;p&gt;
2) The strengths and weaknesses of various combinations of languages
&lt;/p&gt;
&lt;p&gt;
3) How to combine Flash Lite with C++ or Java (with examples from KuneriLite and Jarpa)
&lt;/p&gt;
&lt;p&gt;
4) How to combine Python with Flash Lite or C++ (with examples from Flyer and a tutorial on writing PyS60 extensions)
&lt;/p&gt;
&lt;p&gt;
5) How to extend WRT widgets
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
One of the suggestions I made on my blog here before and also in the papers has already been done.&amp;nbsp; One of the authors of the paper covering Python, Jussi Toivola (aka GameDude) has &lt;a href=&quot;http://discussion.forum.nokia.com/forum/showthread.php?t=152969&quot; target=&quot;_blank&quot;&gt;ported pygame to PyS60 Community Edition&lt;/a&gt;.&amp;nbsp; Now you can write games with sound effects in Python, taking advantage of the native performance provided by the SDL.
&lt;/p&gt;
&lt;p&gt;
Please read and enjoy!&amp;nbsp; Many thanks are due to Bernd Wiegmann, Felipe Andrade, Ugur Kaner, Jukka Hamalainen, Mikko Ohtamaa &amp;amp; Jussi Toivola, as well as the wonderful folks at the SDN.
&lt;/p&gt;
&lt;p&gt;
Mark
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt; 
</content> 
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