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 <channel>
  <title>Dale Rankine&#039;s Forum Nokia Blog</title>
  <link>http://blogs.forum.nokia.com/blog/dale-rankines-forum-nokia-blog</link>
  <description>A Forum Nokia Blog</description>
 </channel>
    <item>
   <title>An update to our experience selling on Ovi Store</title>
   <description>&lt;p&gt;
A little while back &lt;a href=&quot;http://dalerankine.com/index.php/2009/06/some-early-ovi-trafficsales-indicators/&quot;&gt;I suggested&lt;/a&gt; that I would try and be forthcoming with our sales numbers through &lt;a href=&quot;http://store.ovi.com/&quot; target=&quot;_blank&quot;&gt;Ovi&lt;/a&gt;
so that the Flash development community could see what was happening
behind the scenes with us on this new sales channel. This certainly
wasn&amp;rsquo;t to say that I thought &lt;a href=&quot;http://store.ovi.com/publisher/Moket/&quot; target=&quot;_blank&quot;&gt;Moket&amp;rsquo;s content&lt;/a&gt;
would be the biggest selling through the store (far from it) but I
thought it would be helpful since we have been in the Ovi Store from
the start.
&lt;/p&gt;
&lt;p&gt;
As some of you will know, Ovi&amp;rsquo;s reporting screens were removed for
quote some time while they were &amp;ldquo;fixed&amp;rdquo;, and have just become available
again over the weekend. Here&amp;rsquo;s what I can show you now in terms of how
things have been progressing for us:&lt;span&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;img class=&quot;alignnone size-full wp-image-357&quot; src=&quot;http://d298662.u112.fasthit.net/wp-content/uploads/2009/07/ovi_sales_july2009.gif&quot; alt=&quot;ovi_sales_july2009&quot; title=&quot;ovi_sales_july2009&quot; width=&quot;508&quot; height=&quot;178&quot; /&gt;
&lt;/p&gt;
&lt;p&gt;
Now I know these numbers aren&amp;rsquo;t changing the world (Mills, that&amp;rsquo;s
for you), but you can clearly see a big gap between the top 2 selling
items and the rest. Why? Is it because they&amp;rsquo;re better games? No. Do
they have better position on the deck? In a way, yes. You see, we have
Cipher and GRORBS available for Nokia&amp;rsquo;s touch-screen devices (S60 5th
Ed) as well as S60 3rd Ed key-based devices, and &lt;a href=&quot;http://dalerankine.com/index.php/2009/05/issues-searching-content-on-ovi-store-website/&quot; target=&quot;_blank&quot;&gt;I&amp;rsquo;ve made it clear before&lt;/a&gt;
that there&amp;rsquo;s a strong skew towards the touch screen devices (or at
least there has been) on the Ovi store because the default device that
was used to filter the visible content was the 5800 XpressMusic .
Currently if I go to the Ovi Store, the default device is a Nokia E71,
but don&amp;rsquo;t get me started about why this also isn&amp;rsquo;t a great option
(they&amp;rsquo;ve taken off the S40 device they had there for some reason which
escapes me at the moment).
&lt;/p&gt;
&lt;p&gt;
So I think it&amp;rsquo;s fair to say that during the first couple of months
selling on Ovi, you would have been doing better if your content was
available on a 5800 XpressMusic or N97. Other than that, I&amp;rsquo;m not sure
the numbers for us have been all that much to write home about, as they
say.
&lt;/p&gt;
&lt;p&gt;
Geographically it&amp;rsquo;s very interesting, as I think the top selling
regions (and correct me if I&amp;rsquo;m wrong) were amongst some of the early
adopters of the 5800 XpressMusic, so there are conceivably more of
these touch devices in those markets (however like I said, I may be
wrong). I certainly can&amp;rsquo;t think of too many other reasons as to why
we&amp;rsquo;re doing comparatively well in Russia &lt;img class=&quot;wp-smiley&quot; src=&quot;http://dalerankine.com/wp-includes/images/smilies/icon_smile.gif&quot; alt=&quot;:)&quot; /&gt; 
&lt;/p&gt;
&lt;p&gt;
Still, it&amp;rsquo;s early days for Ovi. There&amp;rsquo;s been a lot happening behind
the scenes, responding to issues that the team knows are there, and
tweaking things to try and improve the experience. I think there&amp;rsquo;s a
fair way to go however, and certainly a lot of the changes we&amp;rsquo;re seeing
or wanting should have happened prior to flipping the switch on this.
But looking forward, I think for Flash developers this still represents
an important platform to be on, and one that I&amp;rsquo;m sure will continue to
mature as time goes on.
&lt;/p&gt;
&lt;p&gt;
And remember if you DO have Flash content published on Ovi Store, you can have it listed on &lt;a href=&quot;http://oviflash.com/&quot; target=&quot;_blank&quot;&gt;OviFlash.com&lt;/a&gt; to hopefully increase some awareness (and who knows, maybe sales?!) of your content.
&lt;/p&gt;</description>
   <link>http://blogs.forum.nokia.com/blog/dale-rankines-forum-nokia-blog/2009/07/13/an-update-to-our-experience-selling-on-ovi-store</link>
      <pubDate>Mon, 13 Jul 2009 05:29:38 +0300</pubDate>   
  </item>
    <item>
   <title>Buying through the Ovi Store</title>
   <description>&lt;p&gt;
I was very happy today to see Nokia&#039;s Ovi Store launch to the public, and to see a lot of my own content in the store from day one. I think it&#039;s a very exciting time to be in mobile development, but particularly for Flash developers, since Ovi represents a huge new opportunity for Flash mobile developers to get their content distributed easily to literally millions of consumers around the world.&amp;nbsp; 
&lt;/p&gt;
&lt;p&gt;
Thought I&amp;rsquo;d give you a quick snapshot of the purchasing process in Ovi Store on the
mobile client as it
happened when I purchased &lt;a href=&quot;http://www.ludicroussoftware.com/blog/&quot; target=&quot;_blank&quot;&gt;Darren Osadchucks&amp;rsquo;s&lt;/a&gt; &lt;a href=&quot;http://www.ludicroussoftware.com/mobile.html&quot; target=&quot;_blank&quot;&gt;Poker Solitaire&lt;/a&gt; Flash Lite game &amp;hellip;&lt;span&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p&gt;
Here&amp;rsquo;s the general flow when purchasing content on your device, using the operator billing method:
&lt;/p&gt;
&lt;p&gt;
&lt;img class=&quot;alignnone size-full wp-image-207&quot; src=&quot;http://d298662.u112.fasthit.net/wp-content/uploads/2009/05/ovi_purchase_screenshots.jpg&quot; alt=&quot;ovi_purchase_screenshots&quot; title=&quot;ovi_purchase_screenshots&quot; width=&quot;700&quot; height=&quot;815&quot; /&gt;
&lt;/p&gt;
&lt;p&gt;
Now a few points to make &amp;hellip;
&lt;/p&gt;
&lt;p&gt;
I think the process was pretty smooth and I didn&amp;rsquo;t encounter any
issues or problems at all when purchsing. Given that there are a few
more payment options than some other app store experiences (and when I
say &amp;ldquo;other&amp;rdquo;, you all know who I mean!), there were a lot more clicks
required to get to the point where I&amp;rsquo;ve bought, installed and launched
the application I wanted.
&lt;/p&gt;
&lt;p&gt;
Also, once you complete the entire process, you are still in the Ovi
client, on the application&amp;rsquo;s page showing the &amp;ldquo;Download completed&amp;rdquo;
status bar message, but you still have the option to &amp;ldquo;Open File&amp;rdquo;. I
thought that this was referring now to the app I had just installed,
but it&amp;rsquo;s actually still referring to the installer. If I click it now,
it tried to install it again, rather than launching the already
installed application. I restarted the Ovi client just to make sure,
and found that it still wanted to launch the installer. I guess I can
understand this in that at least it knows you have already bought the
app before, and could easily re-install it from here if you needed to.
However it might also have been nice to have the ability to launch the
actual game from here.
&lt;/p&gt;
&lt;p&gt;
Overall though it was a pretty good experience, and a lot better
than previous experiences I&amp;rsquo;ve had buying content on Nokia devices. I
suggest that you always write a review, or rate the content that you&amp;rsquo;ve
bought (good and bad) as it really helps customers to see what content
is &amp;ldquo;active&amp;rdquo; with other customers, and hopefully if it&amp;rsquo;s a good rating,
will also help to distinguish good content in what will be a pretty
crowded marketplace I&amp;rsquo;m sure as it moves forward.
&lt;/p&gt;
&lt;p&gt;
So off you go - go and buy something and help feed mobile developers and their children!
&lt;/p&gt;</description>
   <link>http://blogs.forum.nokia.com/blog/dale-rankines-forum-nokia-blog/2009/05/26/buying-through-the-ovi-store</link>
      <pubDate>Tue, 26 May 2009 15:49:55 +0300</pubDate>   
  </item>
    <item>
   <title>Disabling the Virtual Keypad in Flash Lite 3 on Touch Screen Devices</title>
   <description>&lt;p&gt;
Just a quick tip for those Flash mobile developers out there playing with Flash Lite 3.0 and the &lt;a href=&quot;http://www.forum.nokia.com/devices/5800_XpressMusic&quot;&gt;Nokia 5800 XpressMusic&lt;/a&gt; touch screen device. By default the 5800 (and presumably other &lt;a href=&quot;http://www.forum.nokia.com/devices/matrix_s60_5ed_1.html&quot;&gt;future S60 5th Edition&lt;/a&gt;
touch screen devices such as the N97) displays a virtual keypad in the Flash Lite 3.0
standalone player. Even if you have included the ActionScript for
playing the SWF at fullscreen [ &lt;span style=&quot;font-family: courier new,courier&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-family: &#039;Courier New&#039;,Courier,monospace&quot;&gt;fscommand2(&amp;quot;FullScreen&amp;quot;, true&amp;quot;);&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt; ], the virtual keypad will break full screen and take up screen real estate in the player, as you can see in the image below.
&lt;/p&gt;
&lt;p&gt;
&lt;img src=&quot;http://blogs.forum.nokia.com//data/blogs/resources/300070/IMG_4523_small.jpg&quot; alt=&quot;Virtual keypad in Flash Lite 3 standalone player on the Nokia 5800&quot; /&gt; 
&lt;/p&gt;
&lt;p&gt;
The way to avoid this is to add another line of ActionScript immediately before the fullScreen command -&lt;br /&gt;
&lt;/p&gt;
&lt;div style=&quot;color: blue&quot;&gt;
&lt;span style=&quot;font-size: small; font-family: courier new,courier&quot;&gt;&lt;span style=&quot;font-size: large&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-family: &#039;Courier New&#039;,Courier,monospace&quot;&gt;fscommand2(&amp;quot;DisableKeypadCompatibilityMode&amp;quot;);&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;br /&gt;
I personally don&#039;t think this is an ideal solution for Flash Lite on
touch screen devices. I understand the use case for where a virtual
keypad (which includes the 4-way directional keys, enter key and 2 soft
keys) might be required with touch-based apps, but why not have it so
that you can toggle it on an off, and also have it float over the top
of the full screen content rather than making it look broken?&lt;br /&gt;
&lt;br /&gt;
Anyway, in the meantime, if you&#039;re developing cool touch-based Flash
Lite 3.0 apps for the Nokia devices then keep this code snippet in mind
and don&#039;t get caught out.</description>
   <link>http://blogs.forum.nokia.com/blog/dale-rankines-forum-nokia-blog/2009/04/09/disabling-the-virtual-keypad-in-flash-lite-3-on-touch-screen-devices</link>
      <pubDate>Thu, 09 Apr 2009 13:19:56 +0300</pubDate>   
  </item>
    <item>
   <title>Register now for the Flash Lite Developer Challenge</title>
   <description>&lt;p&gt;
If you have been playing with Flash Lite, or are a seasoned Flash mobile developer, you need to go and register now for the &lt;a href=&quot;http://www.flashlitedeveloperchallenge.com/&quot; target=&quot;_blank&quot;&gt;&lt;strong&gt;Flash Lite Developer Challange&lt;/strong&gt;&lt;/a&gt;.
&lt;/p&gt;
&lt;p&gt;
Adobe, along with content aggregation sponsors Thumbplay and GetJar, are giving away cash prizes worth $100k, plus distribution and software, to the best judged applications in several categories.
&lt;/p&gt;
&lt;p&gt;
Visit the &lt;a href=&quot;http://www.flashlitedeveloperchallenge.com/&quot; target=&quot;_blank&quot;&gt;Flash Lite Developer Challange website&lt;/a&gt; now for details and to register. Good luck!
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;hr width=&quot;100%&quot; size=&quot;2&quot; /&gt;
&lt;strong&gt;More Flash Lite posts and information at &lt;a href=&quot;http://www.dalerankine.com&quot; target=&quot;_blank&quot;&gt;www.dalerankine.com&lt;/a&gt; and &lt;a href=&quot;http://www.moket.com/&quot; target=&quot;_blank&quot;&gt;www.moket.com.&lt;/a&gt;&lt;br /&gt;
Follow me on Twitter at &lt;a href=&quot;http://twitter.com/dalerankine &quot; target=&quot;_blank&quot;&gt;twitter.com/dalerankine&lt;/a&gt;&lt;/strong&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;</description>
   <link>http://blogs.forum.nokia.com/blog/dale-rankines-forum-nokia-blog/2009/02/19/register-now-for-the-flash-lite-developer-challenge</link>
      <pubDate>Thu, 19 Feb 2009 00:43:28 +0200</pubDate>   
  </item>
    <item>
   <title>Nokia and Adobe create $10m Open Screen Development Fund</title>
   <description>&lt;p&gt;
Some of you may be familiar with the &lt;a href=&quot;http://www.openscreenproject.org/&quot; target=&quot;_blank&quot;&gt;Open Screen Project&lt;/a&gt;. It&#039;s a collective of technology and content companies, initated by Adobe, that aims to bring consistent user experiences to multiple screens (web, desktop, mobile, set top boxes, consumer electronics) through standards. There are some big names in the group, including Intel, Cisco, MTV, Motorola, Universal, Nokia, Qualcomm, Palm, Toshiba and Sony Ericsson - just to name a few.
&lt;/p&gt;
&lt;p&gt;
When we say &amp;quot;a consistent user experience across multiple screens&amp;quot;, Flash is obviously the tool that where going to be working with. It&#039;s arguably the most mature cross-platform runtime out there, and certainly the one that provides developers with the most consistent authoring environment and language for addressing these mutliple screens. And in order to energize and engage developers in this endeavour, Nokia and Adobe announced at Mobile World Congress 2009 the creation of &lt;a href=&quot;http://www.openscreenproject.org/developers/get_started.html&quot;&gt;The Open Screen Project Fund&lt;/a&gt;.&amp;nbsp; 
&lt;/p&gt;
&lt;p&gt;
&lt;a href=&quot;http://www.openscreenproject.org/developers/get_started.html&quot;&gt;The Open Screen Project Fund&lt;/a&gt; is a &lt;strong&gt;$10 million market development fund&lt;/strong&gt;
that will provide grants to developers in order to accelerate the
creation of apps, content and services that leverage the Adobe Flash
Platform and run across mobile, desktop and consumer electronics
devices.&lt;br /&gt;
&lt;br /&gt;
Developers around the world are &lt;a href=&quot;http://www.adobe.com/cfusion/mmform/index.cfm?name=fund%20&quot;&gt;invited to submit their ideas.&lt;/a&gt; Proposals will be reviewed by an Open Screen Project Fund steering
committee, who are seeking applications that work across devices, and
showcase the key features of Flash Lite, Flash Player and AIR. While
the apps do not have to run across all three screens (desktop, mobile
and CE devices), at a minimum a mobile version is required.
&lt;/p&gt;
&lt;p&gt;
If you have some ideas for applications that will create excellent multiple-screen experiences, then this is a great opportunity to access development funding that can seriously kick start the development. For more information and to apply, &lt;a href=&quot;http://www.adobe.com/cfusion/mmform/index.cfm?name=fund%20&quot;&gt;visit the Open Screen Project website&lt;/a&gt;.
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;hr width=&quot;100%&quot; size=&quot;2&quot; /&gt;
&lt;strong&gt;
More Flash Lite posts and information at &lt;a href=&quot;http://www.dalerankine.com&quot; target=&quot;_blank&quot;&gt;www.dalerankine.com&lt;/a&gt; and &lt;a href=&quot;http://www.moket.com/&quot; target=&quot;_blank&quot;&gt;www.moket.com &lt;br /&gt;
&lt;/a&gt;&lt;/strong&gt;&lt;a href=&quot;http://www.moket.com/&quot; target=&quot;_blank&quot;&gt;&lt;strong&gt;Follow me on Twitter at &lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;a href=&quot;http://twitter.com/dalerankine &quot; target=&quot;_blank&quot;&gt;twitter.com/dalerankine&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;</description>
   <link>http://blogs.forum.nokia.com/blog/dale-rankines-forum-nokia-blog/2009/02/19/nokia-and-adobe-create-10m-open-screen-development-fund</link>
      <pubDate>Thu, 19 Feb 2009 00:31:38 +0200</pubDate>   
  </item>
    <item>
   <title>What the recent Adobe mobile annoucements mean for Rich Internet Developers</title>
   <description>&lt;p&gt;
There&#039;s been a lot announced in the past week about the Flash mobile
platform, and with Flash Player 10 and AIR being the next big
advancement, I thought I&#039;d write up a &lt;a href=&quot;http://www.insideria.com/2009/02/what-the-recent-adobe-mobile-a.html&quot; target=&quot;_blank&quot;&gt;post&lt;/a&gt; on &lt;a href=&quot;http://www.oreillynet.com/pub/au/3574&quot; target=&quot;_blank&quot;&gt;my Inside RIA blog&lt;/a&gt; to discuss those announcements and &lt;a href=&quot;http://www.insideria.com/2009/02/what-the-recent-adobe-mobile-a.html&quot; target=&quot;_blank&quot;&gt;what they mean&lt;/a&gt; if you&#039;re working with Flex or AIR at the moment.
&lt;/p&gt;
&lt;p&gt;
Of course if you&#039;re already developing for mobile, the announcements basically boil down to these key points:
&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;More devices shipping with the same version of Flash as the desktop enjoys&lt;/li&gt;
	&lt;li&gt;Greater opportunities across screens with same/similar content (mobile/web/desktop) developed in Flash&lt;/li&gt;
	&lt;li&gt;Easier packaging and Flash Lite player targeting by using the Distributable Player solution&lt;/li&gt;
	&lt;li&gt;More opportunities to monetize content &lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;a href=&quot;http://www.insideria.com/2009/02/what-the-recent-adobe-mobile-a.html&quot; target=&quot;_blank&quot;&gt;You can read the full RIA post here&lt;/a&gt;, which spells out the main announcements in more detail.
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;hr width=&quot;100%&quot; size=&quot;2&quot; /&gt;
&lt;strong&gt;More Flash Lite posts and information at &lt;a href=&quot;http://www.dalerankine.com&quot; target=&quot;_blank&quot;&gt;www.dalerankine.com&lt;/a&gt; and &lt;a href=&quot;http://www.moket.com/&quot; target=&quot;_blank&quot;&gt;www.moket.com &lt;br /&gt;
&lt;/a&gt;&lt;/strong&gt;&lt;a href=&quot;http://www.moket.com/&quot; target=&quot;_blank&quot;&gt;&lt;strong&gt;Follow me on Twitter at &lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;a href=&quot;http://twitter.com/dalerankine &quot; target=&quot;_blank&quot;&gt;twitter.com/dalerankine&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;</description>
   <link>http://blogs.forum.nokia.com/blog/dale-rankines-forum-nokia-blog/2009/02/19/what-the-recent-adobe-mobile-annoucements-mean-for-rich-internet-developers</link>
      <pubDate>Thu, 19 Feb 2009 00:25:46 +0200</pubDate>   
  </item>
    <item>
   <title>January Flash Lite eSeminars</title>
   <description>&lt;p&gt;
In 2009 I&#039;ll be continuing the regular Flash Mobile eSeminars for the Adobe Pacific office (&lt;a href=&quot;http://www.adobeeseminars.com.au/&quot;&gt;www.adobeeseminars.com.au&lt;/a&gt;)and there&#039;s two coming up in January:
&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;January 21st: &lt;strong&gt;Mobile Workflow in Adobe Creative Suite 4&lt;/strong&gt;
	- This session will look at the various ways that products within the
	CS4 family touch on the mobile platform and interact with Device
	Central CS4&lt;br /&gt;
	&lt;/li&gt;
	&lt;li&gt;January 22nd: &lt;strong&gt;Creating Mobile Phone Wallpapers for Designers&lt;/strong&gt;
	- This session is for non-Flash designers who might use Illustrator
	already, and showing how to create mobile specific artwork and test
	using Device Central&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&amp;nbsp;All sessions are at &lt;strong&gt;2pm (AEDST) &lt;/strong&gt;(Sydney GMT +10) - &lt;a href=&quot;http://www.timeanddate.com/worldclock/converter.html&quot;&gt;check your timezones here&lt;/a&gt;.
&lt;/p&gt;
&lt;p&gt;
The session rooms I think are still being updated by the Adobe team at
the moment from last year, but you will be able to join the session at &lt;a href=&quot;http://pacific.adobe.acrobat.com/mobile&quot;&gt;pacific.adobe.acrobat.com/mobile&lt;/a&gt; or register for more upcoming sessions at &lt;a href=&quot;http://www.adobeeseminars.com.au/&quot;&gt;www.adobeeseminars.com.au&lt;/a&gt;.
&lt;/p&gt;
&lt;p&gt;
I&#039;m also running some poll questions each month on my bliog this year, relating to various aspects of Flash Lite and the mobile platform. Why not check them out and give me your thoughts - head over to &lt;a href=&quot;http://www.dalerankine.com&quot; target=&quot;_blank&quot;&gt;www.dalerankine.com&lt;/a&gt; and have look on the right-hand side. This month&#039;s question regarding the kind of Flash Lite training seminars people would like to see will certainly help me to propose the next batch of eSeminar
topics and make sure that I&#039;m delivering some content that people will
find useful.
&lt;/p&gt;</description>
   <link>http://blogs.forum.nokia.com/blog/dale-rankines-forum-nokia-blog/2009/01/09/january-flash-lite-eseminars</link>
      <pubDate>Fri, 09 Jan 2009 03:41:43 +0200</pubDate>   
  </item>
    <item>
   <title>Flash Lite 3 and Nokia Services Platform</title>
   <description>&lt;p&gt;
It&#039;s an exciting time to be a Flash Lite developer. I&#039;ve been perservering with Flash Lite for around 4 years now, and most people who know me, know that I&#039;ve put everything into it. There have been times when the excuses we&#039;ve had to make for Flash Lite have made it seem a bit like &amp;quot;what am I really doing here!?&amp;quot;, but times are certainly changing.
&lt;/p&gt;
&lt;p&gt;
With the recent announcement of the S60 5th Edition OS release, Flash Lite developers have some added bonuses, namely the introduction of Flash Lite integration with the new Nokia Platform Services. For the first time, native ActionScript classes can be used within a Flash Lite 3 application to make direct calls to services on the device, such as Camera, Contacts, Landmarks, Location, Sensors, and many more. You can read about this in the &lt;a href=&quot;http://sw.nokia.com/id/e21675c9-fb9c-44d2-b1e9-be8419852810/S60_5th_Edition_Whats_New_For_Developers_v1_0_en.pdf&quot; target=&quot;_blank&quot;&gt;S60 5th Edition: What&#039;s New For Developers&lt;/a&gt; document
&lt;/p&gt;
&lt;p&gt;
&lt;img src=&quot;/data/blogs/resources/300070/trTouch_01.jpg&quot; /&gt;
&lt;/p&gt;
&lt;p&gt;
The new Nokia 5800 Xpress Music (or the &amp;quot;Tube&amp;quot;) is the first device to have this Platform Services support. &lt;a href=&quot;http://www.dalerankine.com/blog/2008/10/nokia-games-summit-review-and-some.htm&quot; target=&quot;_blank&quot;&gt;I recently announced on my business blog&lt;/a&gt;, that my company Moket is porting many of its games to the 5800 and its touchscreen interface for release very shortly, and the next step will be to start making use of Platform Services. We recently demonstrated the &amp;quot;touch&amp;quot; version of our game Trench Rocket at the Nokia Games Summit in Rome. 
&lt;/p&gt;
&lt;p&gt;
Recently, Forum Nokia Senior Architect for Emerging Technologies, Robert Burdick, recorded a webinar on the subject of Flash Lite and Platform Services - &lt;a href=&quot;http://blogs.forum.nokia.com/blog/robert-burdicks-forum-nokia-blog/2008/11/06/flash-lite-webinar-recording-now-available&quot; target=&quot;_blank&quot;&gt;the recording is available here now&lt;/a&gt;. If you are attending the Adobe MAX conference in San Francisco in a couple of weeks (Nov 16-19) then you&#039;ll be hearing and seeing a lot more about this great new platform and how to use it to create a new breed of Flash mobile applications that are truley integrated with the device.But stay tuned here for more news and samples of Flash Lite 3 content being developed on top of Nokia Platform Services! 
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;hr width=&quot;100%&quot; size=&quot;2&quot; /&gt;
&lt;strong&gt;More Flash Lite posts and information at &lt;a href=&quot;http://www.dalerankine.com&quot; target=&quot;_blank&quot;&gt;www.dalerankine.com&lt;/a&gt; and &lt;a href=&quot;http://www.moket.com/&quot; target=&quot;_blank&quot;&gt;www.moket.com &lt;/a&gt;&lt;/strong&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;</description>
   <link>http://blogs.forum.nokia.com/blog/dale-rankines-forum-nokia-blog/2008/11/06/flash-lite-3-and-nokia-services-platform</link>
      <pubDate>Thu, 06 Nov 2008 13:14:26 +0200</pubDate>   
  </item>
    <item>
   <title>Flash Lite eSeminars</title>
   <description>&lt;p&gt;
Since July this year I&#039;ve been delivering regular online seminars for the Adobe Pacific office on topics related to Flash Lite. These presentations are designed for an introductory-level look at various aspects of the Flash Lite ecosystem, for designers, developers and business-minded people. 
&lt;/p&gt;
&lt;p&gt;
This week I&#039;m delivering a session looking at the various implementations of Flash Lite that are out there. Nokia devices support Flash Lite in a wide variety of ways which all cater for different types of content, consumer groups and opportunities for developers.&amp;nbsp; 
&lt;/p&gt;
&lt;p&gt;
I have one coming up this week, but the remainder of the year looks like this:
&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;Oct 15 - Adobe Flash Lite Implementations&lt;/li&gt;
	&lt;li&gt;Oct 29 -Device Central CS4&lt;/li&gt;
	&lt;li&gt;Nov 12 - Adobe Flash Lite and Mobile Gaming&lt;/li&gt;
	&lt;li&gt;Nov 26 - Adobe Flash Lite and Nokia Series 40&lt;/li&gt;
	&lt;li&gt;Dec 10 - Packaging Options for Adobe Flash Lite&lt;/li&gt;
&lt;/ul&gt;
They&#039;re always on a Wednesday at 2pm (AEDT/Sydney). You can &lt;a href=&quot;http://www.adobeeseminars.com.au/events/seminars/482253e888a25&quot; target=&quot;_blank&quot;&gt;register for these events here&lt;/a&gt;, plus I also have a schedule (with links) on my personal blog at &lt;a href=&quot;http://www.dalerankine.com/&quot; target=&quot;_blank&quot;&gt;www.dalerankine.com/blog&lt;/a&gt;. The sessions are recorded so if you miss them (or are in a bad timezone for catching them live) you can always watch them later from the &lt;a href=&quot;http://adobeeseminars.com.au/ondemand/view/mobile&quot; target=&quot;_blank&quot;&gt;Adobe Pacific eSeminars site&lt;/a&gt;.&lt;br /&gt;</description>
   <link>http://blogs.forum.nokia.com/blog/dale-rankines-forum-nokia-blog/2008/10/13/flash-lite-eseminars</link>
      <pubDate>Mon, 13 Oct 2008 12:54:59 +0300</pubDate>   
  </item>
    <item>
   <title>Greetings, its good to be here</title>
   <description>&lt;p&gt;
&lt;img src=&quot;http://www.australianit.news.com.au/common/imagedata/0,,5945753,00.jpg&quot; alt=&quot;Dale Rankine - Moket&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;314&quot; height=&quot;199&quot; align=&quot;right&quot; /&gt;G&#039;day from Australia everyone. My name is Dale, and this is my first post here as a Forum Nokia Champion. I&#039;m very pleased to have been invited and accepted into the Champions program, which is obviously growing a little bit at the moment :) 
&lt;/p&gt;
&lt;p&gt;
A little about myself ...
&lt;/p&gt;
&lt;p&gt;
I&#039;m the CEO and founder of a company here called &lt;a href=&quot;http://www.moket.com&quot; target=&quot;_blank&quot;&gt;Moket&lt;/a&gt;. We&#039;re a Flash Lite development company and have been working at the coalface of Flash Lite for the past 4 years or so. As well being a Forum Nokia Champion, I&#039;m an Adobe Community Expert (Mobile), Adobe Ambassador, and Adobe Certified Instructor (Flash Lite). When I&#039;m not in the office in Brisbane working on content and applications, I travel the world conducting training courses and speaking at events for companies like Adobe, Nokia and Lynda.com.
&lt;/p&gt;
&lt;p&gt;
I&#039;ve been a speaker at the &lt;a href=&quot;http://www.webdu.com.au&quot; target=&quot;_blank&quot;&gt;webDU&lt;/a&gt; conference in Sydney for the past 4 years, and this November will be the third &lt;a href=&quot;http://max.adobe.com/na&quot; target=&quot;_blank&quot;&gt;Adobe MAX&lt;/a&gt; (North Amercia) conference that I have presented at - all on Flash for mobile devices.
&lt;/p&gt;
&lt;p&gt;
It&#039;s a great time to be involved with Flash Lite. For many years now there have been a number of barriers to the fast growth that I believe Flash Lite is starting to experience now, and I for one am glad about the nature of things to come in 2009 and beyond. Back in 2006, Moket was one of the first companies to have Flash Lite content (our game called &amp;quot;Whack Attack&amp;quot;) to be bundled with new Nokia Devices (the 6131 S40 device in Singapore to be exact). A lot has happened since that time, including the continued and growth of support for Flash Lite from Nokia. Recently, &lt;a href=&quot;http://www.nokia.com/A4126233&quot; target=&quot;_blank&quot;&gt;Moket was featured&lt;/a&gt; by Forum Nokia in their Media and Games section.
&lt;/p&gt;
&lt;p&gt;
I&#039;ll most likely be posting here about Flash Lite in the market and many of the business opportunities and developments that emerge for Flash developers in the mobile space. We have some great products being released shortly in the game space which will also rate a mention and some analysis of here, as well as a report from our appearance in the Gaming Lounge of the upcoming &lt;a href=&quot;http://www.nokiagamessummit.com/&quot; target=&quot;_blank&quot;&gt;Nokia Games Summit&lt;/a&gt; in Rome (Oct 29-30).
&lt;/p&gt;
&lt;p&gt;
Looking forward to participating further in the community as a Forum Nokia Champion!
&lt;/p&gt;
&lt;p&gt;
Dale. 
&lt;/p&gt;</description>
   <link>http://blogs.forum.nokia.com/blog/dale-rankines-forum-nokia-blog/2008/10/13/greetings-its-good-to-be-here</link>
      <pubDate>Mon, 13 Oct 2008 04:47:11 +0300</pubDate>   
  </item>
  </rdf:RDF>

