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  <title>Alessandro Pace's Forum Nokia Blog - eSeminar January 29th: GetJar and their Flash Lite content distribution solution</title>
  <description>Forum Nokia Blogs</description>
  <link>http://blogs.forum.nokia.com/summary.php</link>
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   <title>nokia 5800 (s60) flash lite extension bug (synchronous on an asynchronous call - sensor API)</title>
   <description>&lt;p&gt;I got this sample code http://wiki.forum.nokia.com/index.ph.... and I&#039;ve done an adition (a moving ball), but the animation was not soft, so I&#039;ve added an FPS count&lt;/p&gt;
&lt;p&gt;in the sample it is said that the method is asynchronous, but somehow slows flash FPS at the same rate the sensor data is changing (. please fix this in the next update...; or maybe I&#039;m doing something wrong...&lt;/p&gt;
&lt;p&gt;I have model:nokia 5800, type:RM-356; software version 11.0.0.008&lt;/p&gt;
&lt;p&gt;here is my modified source: http://www.shpe.ro/test/test1.fla and the swf http://www.shpe.ro/test/test1.swf &lt;/p&gt;
&lt;p&gt;and a video sample: http://www.youtube.com/watch?v=unSu3ef7oEc first run is without allowing the swf accesing the phone&#039;s accelerometer data, and second with access; notice the differencesin FPSs, first si 15-16FPS-constant, and second is 5-17FPS-variable; up is sensor data and the FPS speed of data coming to flash&lt;/p&gt;
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   <link>http://blogs.forum.nokia.com/blog/alessandro-paces-forum-nokia-blog/2009/01/14/eseminar-january-29th-getjar-and-their-flash-lite-content-distribution-solution#comment24710</link>
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